Open Positions

If you've been looking for the chance to work elbow to elbow with some of this industry’s fiercest contributors in a nimble, quality-driven environment, this is it! Please send your resume and any applicable work examples to jobs@driftervr.com with the position in your subject line, and we'll reach out to you if it looks like you'll be a good fit. We look forward to hearing from you!


Senior Game Designer

We’re looking for a senior game designer to design and implement gameplay systems for our next big VR game.  The senior designer will work closely with creative leadership to develop game systems and mechanics from concept to release. 

The ideal candidate will have at least 5 years experience shipping great games as a designer, scripting and implementing game systems.  They will be exceptionally good at expressing their ideas both by articulating the story of a feature through words and expressing ideas visually. A senior game designer has the ability to prototype features in engine, test assumptions, and work with art and engineering toward high quality throughout production. A passion for mystery, horror, and the supernatural is a plus.

Responsibilities:

  • Work closely with creative leadership to create, implement, and iterate on game systems.
  • Creatively solve problems in a collaborative atmosphere
  • Share knowledge and experience to mentor other game designers
  • Find the great ideas no matter who or where they come from and champion them.
  • Move quickly through the creative process to brainstorm, prototype, iterate, and implement systems and game mechanics.
  • Work with other disciplines to achieve shared goals

 

Requirements:

  • Minimum 5 years of industry experience as a game designer.
  • GExperience scripting and prototyping features in engine.  (Experience with UE4. Blueprints experience is a plus.)
  • Some kind of awesome form of expressing ideas (you could be a good writer, skilled illustrator, video maker, or any other exceptional way of expressing ideas).
  • VR development experience a plus

 


Senior 3D Artist/Generalist

As a Senior 3D Artist on the Drifter team, you’ll be working closely with the art director and content team as a Swiss army knife tasked with authoring props, weapons, environment objects, prototype content, environment set dressing, UI objects, and more.

Responsibilities:

  • Work with the art team to craft industry leading 3D content in a variety of styles
  • Create 3D content that functions well inside tight performance metrics on new hardware
  • Work closely with the art director to hit quality metrics
  • Work with other disciplines in achieving shared goals
  • Adapt to different art styles with minimal concept art

 

Requirements:

  • Portfolio and reel demonstrating expertise in real-time content creation
  • Good communication skills and collaborative spirit
  • High velocity, self-reliant content creator
  • Extensive experience in content creation tools such as Maya, Zbrush, Photoshop, etc.
  • 5+ years of experience in AAA game development
  • Strong proficiency in UE4
  • VR experience an plus
  • Modo experience a plus
  • Competency in high end mobile development a plus

 


Senior Gameplay Engineer

We are looking for a Senior Gameplay Engineer to work with a small team on an exciting unannounced VR title. As a Gameplay Engineer at Drifter you would work closely with all disciplines to help design and implement gameplay systems in our titles. If you've been looking for the chance to work elbow to elbow with some of this industry’s fiercest contributors in a nimble, quality-driven environment, this is it!

Responsibilities:

  • Spearhead implementation and design of gameplay systems project wide, including AI, player weapons, player locomotion and more
  • Work closely with design team to collaborate and iterate on core gameplay systems
  • Architect and frame forward thinking, extensible, and scalable gameplay systems to enable and guide production
  • Optimize and streamline systems game wide to hit performance targets on a new hardware platform

 

Requirements:

  • Shipped one or more AAA games in a professional gameplay centric role
  • Strong C++ skills
  • Strong problem solving skills
  • Experience with Unreal Engine 4  
  • Experience with game performance and optimization
  • Experience with mobile gaming a plus

 


Senior VFX Artist

As a Senior VFX Artist at Drifter, you'll be working with a small, capable game development team delivering cutting edge visual effects to an exciting, unannounced VR title. 

Responsibilities:

  • Work with the art director and the immediate creative team to craft industry leading VR content
  • Create, from vision to execution, realtime VFX content for environments, characters, and weapons
  • Manage optimization of VFX in a technically constrained environment at a high level of quality
  • Be point of contact and manager for any external FX resources
  • Mentor junior FX artists

 

Requirements:

  • Portfolio and reel demonstrating strong, realtime FX competency
  • Good communication skills and collaborative spirit
  • Able to work independently and self-manage VFX development
  • 5+ years of experience creating industry-leading, realtime FX for AAA games  
  • Strong proficiency in UE4, Cascade, and the material editor
  • VR experience a plus
  • Competency in high-end mobile development a plus
  • Experience with external particle systems and editors (IE: Houdini) a plus
  • Blueprint experience in UE4 a plus
  • Understanding of UE4's lighting system a plus