Check out the Oculus Blog to learn more about how Drifter helped bring Robo Recall to life on the Oculus Quest!
https://www.oculus.com/blog/drifter-entertainment-robo-recall-on-quest/

Check out the Oculus Blog to learn more about how Drifter helped bring Robo Recall to life on the Oculus Quest!
https://www.oculus.com/blog/drifter-entertainment-robo-recall-on-quest/
Tonight we’re gonna party like it’s ...
$19.99!
Gunheart is now only $19.99 in all the places you can buy it! You got $20 and a PC? You can play Gunheart! You got a VR headset for that PC? You can play Gunheart in VR!
Can you believe Gunheart has already been out for 2 months? They grow up so fast, and Gunheart has certainly been growing!
These are just a few of the features we’ve added to the game since launch:
So to celebrate, Gunheart is 25% off this week on both the Oculus and Steam stores!
To see the full list of all the new stuff we've released since launch, check out our June Update and our July Update.
Hey y'all,
Can you believe it’s almost been a whole month since Gunheart released? Let’s celebrate with a bunch of cool new stuff! What stuff? This stuff:
Hey y’all,
We are excited to bring our first post-launch content update to all Gunheart players in July! There will be a ton of new content in this one. Take a look below to see some of it. Plus, if you hop into the alphastaging build of the game today, you’ll be able to check out a lot of these features before the full update is released next week!
Not sure how to join alphastaging? It’s easy!
What were we talking about?
Oh yeah. New stuff. Here’s some of it:
We're excited to announce that Gunheart will be leaving early access and officially launching on 06/04/2018 for desktop PC, Vive, Oculus Rift, and Windows MR!
Check out the cool new logo screen:
Hey y'all,
We're excited to announce that the April update for Gunheart is now live! Take a look at the video below if you'd like see some of the latest content in action and meet a few of the folks who worked on it, or if words are more your thing, skip down to the bottom of the post where you'll find lots of them. As always, we'd love to here your feedback, so reach out to us via Reddit, Discord, Twitter, Facebook, and of course through the Gunheart page on Steam.
Just posted some new Weekly Missions! Go check out Disadvantaged and De-Ranged and Home with No Range. We played around with combat distance so you'll have to get out of your comfort zone. We're also testing the pun quality of our mission titles to see how tolerant you are. Good luck!
Hey Drifter fans,
I’m Hunter, and I’ve recently had the privilege of joining the team here at Drifter as lead producer. I’ll be helping out with our blog posts on the site until we find someone who is actually qualified. Be sure to stay tuned here for much more frequent updates about all of our projects. Reddit, Twitter, and Facebook are also great ways to keep in touch. Let’s jump right in and give you a sneak peek at some of the content we have planned for our Gunheart April update!
Games are fun, but they’re even more fun when you can prove to your friend that you’re better at it than them. Introducing a way to do that in Gunheart! The Job Goblin is getting a makeover, and as part of that, we’re adding a new three star system. Stars are earned three different ways:
Most of you out there should be able to get that first star pretty quickly, but you’ll find Elite mode and the speedrun to be formidable (based on the sobbing we’ve heard coming from the QA department). We’re doing a few other things to make the game more punishing fun for all of you.
Considering all the dying you’ll be doing, we updated the death sequence. How can you call your game Gunheart if there isn’t a big, awesome beating heart prominently featured on your death screen? Well you can’t, so we have that now.
Last but not least, there is a host of changes coming to PVP this month. We’re updating maps, tuning weapons, adjusting weapon locations, and a bunch of other stuff to make shooting friends and strangers alike more satisfying.
This is only the tip of the iceberg for our April update. We’ll do our usual thing and release a video when the update goes live and tell you about all the other cool stuff.
Brian and Kenneth take minute to chat about the the multitool which allows you to grab physical objects in Gunheart. Use objects as impromptu shields, chuck explosive barrels at pesky bad guys, or even pop the heads off enemies when they get in your face.